Terra Draconis - Nobility and Claims Relations

Official Rules for Iteration II.
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Kat
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Terra Draconis - Nobility and Claims Relations

Postby Kat » Mon Jul 17, 2017 3:02 pm

Terra Draconis uses a Guild Relations System that ties into our Nobility/Vassal system.

Only the guild leader has the right to set the status of a guild towards another guild. In the case of Alliances, Trade Agreements, and Pledges of Fealty, both guild leaders need to post to ratify the agreement.

In order to change the status of your relationship with another guild, the guild leader must post in the Guild Relations forum where a guild/claim can declare a relation with another guild/claim in the following format:

“Guild X Formally declares itself to be at ________ Status with Guild Y.”

-Leader Name

Name:
Clan Name:
Declaring Relation with:
Reason for declaring relation (if appropriate):

The following are the available relationship statuses and the guidelines for each relationship type.
[+] Status Guidelines
Hostile: (Must be preceded by an attack on your claim) KOS is allowed ONLY on your own claim.

Enemy: (Must be preceded by an attack of a claim that is already set as hostile, or as a response to being declared an enemy.) KOS is allowed against a guild/claim set as an Enemy.

Pledge of Fealty: Agrees to follow laws established by higher authority, and to abide by the relation agreements made by higher authorities. May request sponsorship at tournaments to bypass nobility restrictions, may request titles

Note: All of this is RP. The policing and enforcement of these guidelines (excluding RP requirements w/ KOS) are expected to be done in character by the higher authority guild/claim.

IMPORTANT: If a guild has another guild market as hostile or enemy, KOS rules do not work both ways. In order to claim KOS rules, the 2nd guild must also post and mark the 1st guild as hostile or enemy.
[+] Pledges and Oaths of Fealty
A system where a lower status claim may pledge fealty to a higher status one which is an agreement of the following:

1) Lower status claim will obey the laws of the higher (including taxes if any)

2) Lower status claim has the right to change lords at their discretion

3) Lower status claim may be sponsored by higher status claim to bypass any rule with regard to nobility (Feast/Tournament attendance, etc)

4) Lower status claim may request title from higher status claim (higher status claim can refuse)

5) Higher status claim may give a lower status title to any individual/claim that is a part of their Fealty Tree.

6) Higher status claim may, at their discretion alter the status of their relation with a lower guild including claims pledged to them.

7) Higher status claims are expected to raven/inform lower status claims of relational changes that they post.

8) Higher status claims are expected to police and enforce any of these expectations NOT GMs

9) All vassalage issues should be dealt with IC. Period.

10) Higher status claims have titles and dame/knighthoods they can give out to anyone below them in their Fealty Tree.

11) A higher status claim may sponsor up to a specific number of individuals TOTAL for lower status nobles/cities to bypass any restrictions on nobility regarding feasts and claims.

a. Duke: 10 Individuals outside their claim can be sponsored

b. Count: 8 individuals outside their claim can be sponsored

c. Viscount: 5 individuals outside their claim can be sponsored

d. Baron: 3 individuals outside their claim can be sponsored

12) For purposes of event participation, knights are considered nobles without title and are included in events with a Nobility requirement, but not a title requirement.

a. Example: A feast is thrown by Duke Smith in which he invites all nobles with title in his Fealty Tree; knights are NOT allowed to attend.

b. Example: A tournament is thrown by Duke Smith in which he invites all nobles to attend. Knights are allowed to attend.

13) All vassel rules/regulations are IN CHARACTER regulations and should be policed/enforced/ignored etc solely IN CHARACTER
[+] Nobility and Vassals
The arrangement of guilds from top level to lower level is referred to as a Fealty Tree.

Terra Draconis recognizes several vassal levels within a given Fealty Tree for a guild to have.

City/Village

Barony

Viscounty

County

Duchy

Monarchy

Any lower Vassal level may pledge fealty to any higher vassal level, naming them as their liege lord.

A guild may only have one liege lord regardless of the level at which their pledge of fealty occurs.

Should a Noble claim receive a new pledge of fealty, it is the duty of the lower claim to report the changes to the higher claim. This holds true as well if they lose the fealty of a lower claim.
[+] General Rules for Nobility
Earning a Title in Game:

1) Population is determined by Character Count not Player Count.

2) Any claimant to a Noble Title must show a significant defensive fortification which can be in two forms:

a. A complete set of walls around a primary segment of the city.

b. A keep of any sort

3) Any build-tree based prerequisite can be bypassed with 5 buildings from the immediately previous tier:

a. Rather than 1 Architecture building, 5 Masonry buildings may be present as an alternative

b. Rather than 1 Masonry building, 5 Construction buildings may be present as an alternative

c. Building count for masonry and construction EXCLUDES defensive fortifications; walls, gatehouses, towers, fences, etc.

d. Building count for Architecture INCLUDES defensive fortifications, walls, gatehouses, towers, etc

4) Any and all claimants of nobility must complete an application to the GM team for approval prior to receiving their title.

5) Any holder of a Noble Title (not claim leader title) may host an event, feast, jousting tournament, etc; but will be expected to provide entertainment, security, food, etc with their own means outside of GM intervention.

6) When a claim is recognized as having a Noble title, it may be held by only one person (by default the claim leader). At the claim leader’s request, the title may be given to someone else INSTEAD (not as well).

7) The exception to the above rule is marriages. A married individual is entitled to the appropriate level or lower of nobility as their spouse, at the discretion of their spouse.

8) In the event that a claim passes leadership from one person to another, the title does NOT pass with them. The new claim leader must then re-apply for a noble title.

9) An individual with a recognized title of nobility may issue as many knight/dame titles as is indicated by their rank.

10) An individual with a recognized title of nobility may revoke any title they have issued.

11) Application for granting and revoking of titles must be completed by the individual issuing the title or the Claim Leader.

12) Titles are available outside of the nobility structure, ask your Claim Leader to request a non-noble title for you.
[+] Available Noble Titles
1) All Players

a. Have the right to request a custom title through their Claim Leader. This title must not denote rank of any sort or nobility (example: Innkeeper, Guard, Merchant)

1) Claim Leaders

a. Have the right to request a custom title that suits both station and playstyle that does not suggest nobility (IE: Jarl, Overseer, Mayor, etc)

b. This title does not count as a Title of Nobility for any purpose.

2) Baron/Baroness

a. Tier I Monument

b. Completed city walls or a keep

c. 1 Masonry Building

d. 6 characters as claim members

e. May have up to 3 Knights or Dames (Excludes Royal Knights)

f. May award up to 3 Knights or Dames within their Fealty Tree (outside their claim).

g. May sponsor up to 3 Individuals to bypass a Nobility Requirement on an event.

h. May accept Pledges of Fealty from Villages/Cities.

3) Viscount/Viscountess

a. Tier II Monument

b. Completed city walls or keep

c. 2 Masonry buildings

d. 10 characters as claim members

e. May have up to 5 Knights or Dames (Excludes Royal Knights)

f. May award up to 5 Knights or Dames within their Fealty Tree (outside their claim).

g. May sponsor up to 5 Individuals to bypass a Nobility Requirement on an event.

h. May award up to 5 Titles of Nobility with maximum rank of Barony.

i. May accept Pledges of Fealty from Villages/Cities and Baronies.



4) Count/Countess

a. Tier III Monument

b. Completed Stone or greater city walls or keep

c. 1 Architecture Building, 3 Masonry buildings

d. 16 characters as claim members

e. May have up to 8 Knights or Dames (Excludes Royal Knights)

f. May award up to 8 Knights or Dames within their Fealty Tree (outside their claim).

g. May sponsor up to 8 Individuals to bypass a Nobility Requirement on an event.

h. May award up to 8 Titles of Nobility with maximum rank of Viscounty.

i. May accept Pledges of Fealty from Villages/Cities, Baronies, and Viscounties.



5) Duke/Duchess

a. Tier III Monument

b. Completed Stone or greater city walls or keep

c. 2 Architecture buildings

d. 20 characters as claim members

e. May have up to 10 Knights or Dames (Excludes Royal Knights)

f. May award up to 10 Knights or Dames within their Fealty Tree (outside their claim).

g. May sponsor up to 10 Individuals to bypass a Nobility Requirement on an event.

h. May award up to 10 Titles of Nobility with maximum rank of County.

i. May accept Pledges of Fealty from Villages/Cities, Baronies, Viscounties, and Counties.



6) Monarch (King/Queen)

a. Must be a Duke/Duchess and still meet all requirements to be a Duke/Duchess

b. Must have the political backing of another Duke/Duchess (The leader must confirm with a forum post on the topic that they support your claim)

c. Must have at least 2 other claims that have sworn fealty (The leaders must confirm with a forum post on the topic that they support your claim)

d. Must publicly make a claim to the title of a monarch (Witnessed by at least 3 people from an outside claim)

i. A Monarch may issue titles of nobility, both those included here as well as ones unlisted.

1. Titles not listed are possibly only visible through the Basil Mod

ii. A Monarch may use any monarch title, though titles outside of “King,Queen” will not appear without Basil.

iii. A Monarch may make any member of his/her kingdom into a Knight or a Dame

iv. A Monarch may make a Knight into a Royal Knight

v. A Monarch may revoke any title they or anyone within their Fealty Tree has granted.

vi. A Monarch may NOT revoke a title granted outside of their Fealty Tree, without a war or witnessed agreement made with the opposing party

vii. If an agreement cannot be reached and war is undesired, the Monarch may exclude the party in question from his/her protection and kingdom

viii. There may be more than one Monarch at a time.

1. Multiple Monarchs represent different Kingdoms

2. As such, Monarchs are free to “rule” their kingdom independently from one another and under different “laws” and policies.

ix. A Monarch may accept any Pledge of Fealty, even from another Monarch.


Only a Claim Leader may make a Title Request
[Sanctuary - Iteration 4] - Katarina Torvulddottir
[Sanctuary - Iteration 4] - Kari Torvulddottir
[Sanctuary - Iteration 5] - Queen Katherine Zilbervoss of the Northern Kingdom
[Sanctuary - Iteration 5] - Princess Alexandra Zilbervoss of the Northern Kingdom
[Sanctuary - Iteration 6] - Viscount Lucien Equanox
[Terra Draconis - Iteration 1] - Viscount Daryn Steelheart
[Terra Draconis - Iteration 1] - Vanya Steelheart

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